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Everything about Rasterisation
Conversion of a vector-graphics image to a raster image
In computer graphics, rasterisation or rasterization is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image which represents the original image. The rasterized image may then be displayed on a computer display, video display, or printer, or stored in a bitmap file format. Rasterization may refer to the technique of drawing 3D models, or to the conversion of 2D rendering primitives, such as polygons and line segments, into a rasterized format. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: RasterisationA 5-minute orientation
- Read the landmark paper: A strategy for parallelising polygon rasterisation algorithms using multi-core CPUsCited 4 times
- Go sideways: Glossary of computer graphicsA closely related topic
- Go sideways: List of computer graphics and descriptive geometry topicsA closely related topic
📖 Definitions
Noun Alternative spelling of rasterization.
🏆 Landmark papers (most cited)
A strategy for parallelising polygon rasterisation algorithms using multi-core CPUs
Multi‐layer Depth Peeling by Single‐Pass Rasterisation for Faster Isosurface Raytracing on GPUs
Rasterisation-based progressive photon mapping
Modelling of tone reproduction during de-rasterisation with elements of round shape
📚 Books worth reading
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🔗 Related topics
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