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Everything about Ray casting

Methodological basis for 3D CAD/CAM solid modeling and image rendering

Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the focal point of a camera through each pixel in the camera sensor to determine what is visible along the ray in the 3D scene. Wikipedia →

🧭 Start here: a 6-step reading path

  1. Read the overview: Ray castingA 5-minute orientation
  2. Skim a recent paper: Occupancy Grid Mapping Without Ray-Casting for High-Resolution LiDAR SensorsInfluential work since 2022
  3. Pick up a classic book: Ulʹtrazvukovoĭ i rentgenovskiĭ kontrolʹ otlivokThe most-reprinted book on the subject
  4. Read the landmark paper: Ray casting for modeling solidsCited 510 times
  5. Go sideways: Glossary of computer graphicsA closely related topic
  6. Go sideways: Ray tracing (graphics)A closely related topic

📖 Definitions

Noun The calculation of intersections between a ray and a surface.

🏆 Landmark papers (most cited)

🆕 Influential since 2022

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

🔗 Related topics