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Everything about OpenVG

Application programming interface for 2D vector graphics

OpenVG is an API designed for hardware-accelerated 2D vector graphics. Its primary platforms are mobile phones, gaming & media consoles and consumer electronic devices. It was designed to help manufacturers create more attractive user interfaces by offloading computationally intensive graphics processing from the CPU onto a GPU to save energy. The OpenGL ES library provides similar functionality for 3D graphics. OpenVG is managed by the non-profit technology consortium Khronos Group. Wikipedia →

🧭 Start here: a 6-step reading path

  1. Read the overview: OpenVGA 5-minute orientation
  2. Pick up a classic book: Openvg 1. 1 Quick ReferenceThe most-reprinted book on the subject
  3. Read the landmark paper: A High-Performance OpenVG Accelerator with Dual-Scanline Filling RenderingCited 21 times
  4. Go sideways: Vivante CorporationA closely related topic
  5. Go sideways: EGL (API)A closely related topic

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🗂️ The subject at a glance

  1. History
  2. Implementations

🏆 Landmark papers (most cited)

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

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