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Everything about Video game development
Process of developing a video game
Video game development is the process of creating a video game. It is a multidisciplinary practice, involving programming (coding), design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual effects, and so on. Development is supported by project management, production, and quality assurance. Teams can be many hundreds of people, a small group, or even a single person. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: Video game developmentA 5-minute orientation
- Skim a recent paper: A Video Game for Entrepreneurship Learning in Ecuador: Development StudyInfluential work since 2022
- Pick up a classic book: Reverse DesignThe most-reprinted book on the subject
- Read the landmark paper: The development of attention skills in action video game playersCited 325 times
- Go sideways: Game design documentA closely related topic
- Go sideways: Game testingA closely related topic
📖 Definitions
No dictionary entry for this exact phrase.
🏆 Landmark papers (most cited)
The development of attention skills in action video game players
The Role of Violent Video Game Content in Adolescent Development
THE ROLE OF ARTIFICIAL INTELLIGENCE IN VIDEO GAME DEVELOPMENT
Management of Creativity in Video Game Development
Video Game Development in a Rush: A Survey of the Global Game Jam Participants
Developer Discourse: Exploring Technical Communication Practices within Video Game Development
Automated Regression Testing within Video Game Development
A game engine designed to simplify 2D video game development
🆕 Influential since 2022
A Video Game for Entrepreneurship Learning in Ecuador: Development Study
The Development of Video Game Representations of the Middle East
GameScript: a simplified scripting language for video game development
Video Game Development as Public History
Video game development 3.0: AI-driven collaborative co-creation
📚 Books worth reading
Reverse DesignPatrick Holleman · 2018
Second lifeMichael Rymaszewski · 2006
Designing Games for ChildrenCarla Fisher · 2014
Distributed game developmentTim Fields · 2010
Mind and MediaPatricia M. Greenfield · 2014
Women in Game DevelopmentJennifer Brandes Hepler · 2016
Beginning iOS game developmentPatrick Alessi · 2011
Video game design foundationsD. Michael Ploor · 2011
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
🔗 Related topics
- Game design document A game design document (GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created and edited by the…
- Game testing Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games…
- Video game design Video game design is the process of designing the rules and content of video games in the pre-production stage and designing the gameplay, environment…
- Video game programmer A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such…
- Video game art design Video game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins…
- Level (video games) In video games, a level (also referred to as a map, mission, stage, course, zone, area, round, or dungeon, depending on context) is any virtual space available…
- Video game programming Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skills in software engineering…
- Video game producer A video game producer is the top person in charge of overseeing development of a video game. The earliest documented use of the term producer in games…