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Everything about Game design document

Living software design document

A game design document (GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created and edited by the development team or a lead figurehead and is primarily used in the video game industry to organize efforts within a development team. The document is created by the development team as result of collaboration between their designers, artists and programmers as a guiding vision which is used throughout the game development process. When a game is commissioned by a game publisher to the development team, the document must be created by the development team and it is often attached to the agreement between publisher and developer; the developer has to adhere to the GDD during game development process. Wikipedia →

🧭 Start here: a 6-step reading path

  1. Read the overview: Game design documentA 5-minute orientation
  2. Skim a recent paper: Implementation of Game Design Document (GDD) in the Development of the 2D Android-Based Game Komodo IsleInfluential work since 2022
  3. Pick up a classic book: HTMLThe most-reprinted book on the subject
  4. Read the landmark paper: Game design documentationCited 22 times
  5. Go sideways: Video game designA closely related topic
  6. Go sideways: Video game developmentA closely related topic

📖 Definitions

No dictionary entry for this exact phrase.

🗂️ The subject at a glance

  1. Life cycle
  2. Content
  3. Structure
  4. Game concept

🏆 Landmark papers (most cited)

🆕 Influential since 2022

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

🔗 Related topics