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Everything about Sampling (signal processing)

Measurement of a signal at discrete time intervals

In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space. The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a reconstruction filter. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points. Wikipedia →

🧭 Start here: a 6-step reading path

  1. Read the overview: Sampling (signal processing)A 5-minute orientation
  2. Skim a recent paper: Graph Signal Processing: Dualizing GSP Sampling in the Vertex and Spectral DomainsInfluential work since 2022
  3. Pick up a classic book: Compressive Sensing for Wireless NetworksThe most-reprinted book on the subject
  4. Read the landmark paper: Discrete Signal Processing on Graphs: Sampling TheoryCited 580 times
  5. Go sideways: Anti-aliasing filterA closely related topic
  6. Go sideways: BitcrusherA closely related topic

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