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Everything about Reflection (computer graphics)
Simulation of reflective surfaces
Reflection in computer graphics is used to render reflective objects like mirrors and shiny surfaces. Wikipedia →
đź§ Start here: a 6-step reading path
- Read the overview: Reflection (computer graphics)A 5-minute orientation
- Pick up a classic book: Glass & reflectionThe most-reprinted book on the subject
- Read the landmark paper: Light Reflection Models for Computer GraphicsCited 31 times
- Go sideways: Computer graphics lightingA closely related topic
- Go sideways: Reflection mappingA closely related topic
đź“– Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
📚 Books worth reading
Glass & reflectionMichele Bousquet, Glenn Melenhorst · 1994
Light and skin interactionsGladimir Valerio Guimarães Baranoski · 2010
Light & skin interactionsGladimir Valerio Guimarães Baranoski · 2010
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
đź”— Related topics
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