Everything about Project Digits
Microsoft Research project
Project Digits is a Microsoft Research Project under Microsoft's computer science laboratory at the University of Cambridge; researchers from Newcastle University and University of Crete are also involved in this project. Project is led by David Kim, a Microsoft Research PhD and also a PhD student in computer science at Newcastle University. Digits is an input device which can be mounted on the wrist of human hand and it captures and displays a complete 3D graphical representation of the user's hand on screen without using any external sensing device or hand covering material like data gloves. This project aims to make gesture-controlled interfaces completely hands free with greater mobility and accuracy. It allows user to interact with whatever hardware while moving from room to room or walking down the street without any line of sight connection with the hardware. Wikipedia →
đź§ Start here: a 6-step reading path
- Read the overview: Project DigitsA 5-minute orientation
- Pick up a classic book: Information Systems Guides (CCTA Information Systems Guides)The most-reprinted book on the subject
- Go sideways: Gesture recognitionA closely related topic
- Go sideways: Natural user interfaceA closely related topic
đź“– Definitions
No dictionary entry for this exact phrase.
🏆 Landmark papers (most cited)
- No matching papers found.
📚 Books worth reading
Information Systems Guides (CCTA Information Systems Guides)Central Computer & Telecommunications Agency · 1989
The Soul of a New MachineTracy Kidder · 1981
Introduction to AlgorithmsThomas H. Cormen, Charles E. Leiserson · 1990
Digital image processingRafael C. Gonzalez, Richard E. Woods · 1977
The Mythical Man-MonthFrederick P. Brooks · 1974
Digital signal processingJohn G. Proakis, Dimitris K Manolakis · 1992
Digital communicationsJohn G. Proakis · 1983
Being DigitalNicholas Negroponte · 1995
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
đź”— Related topics
- Gesture recognition Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation…
- Natural user interface In computing, a natural user interface (NUI) or natural interface is a user interface that is effectively invisible, and remains invisible as the user…
- 3D human–computer interaction 3D human–computer interaction refers to types of human–computer interaction where users are able to move and perform interaction in 3D space. Both the…
- PrimeSense PrimeSense was an Israeli 3D sensing company based in Tel Aviv. PrimeSense had offices in Israel, North America, Japan, Singapore, Korea, China and Taiwan…
- Graphical user interface A graphical user interface, or GUI, is a form of user interface that allows users to interact with electronic devices through graphical icons and visual…
- Multi-touch In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one point of contact…
- Wired glove A wired glove (also called a dataglove or cyberglove) is an input device for human–computer interaction worn like a glove. Various sensor technologies…
- Hands-on computing Hands-on computing is a branch of human-computer interaction research which focuses on computer interfaces that respond to human touch or expression, allowing…