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Everything about Graphics Device Interface

Microsoft Windows API

The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later Direct2D API. Windows apps use Windows API to interact with GDI, for such tasks as drawing lines and curves, rendering fonts, and handling palettes. The Windows USER subsystem uses GDI to render such UI elements as window frames and menus. Other systems have components that are similar to GDI; for example: Mac OS had QuickDraw, and Linux and Unix have X Window System core protocol. Wikipedia →

đź§­ Start here: a 6-step reading path

  1. Read the overview: Graphics Device InterfaceA 5-minute orientation
  2. Skim a recent paper: Graphical user interface design for a calibration device for infrared tympanic thermometersInfluential work since 2022
  3. Pick up a classic book: Programming with QtThe most-reprinted book on the subject
  4. Read the landmark paper: The Computer Graphics Virtual Device InterfaceCited 6 times
  5. Go sideways: Desktop Window ManagerA closely related topic
  6. Go sideways: Windows Display Driver ModelA closely related topic

đź“– Definitions

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🏆 Landmark papers (most cited)

🆕 Influential since 2022

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

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