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Everything about DirectX Raytracing
Raytracing feature of DirectX
DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update on October 10, 2018. It requires an AMD Radeon RX 6000, 7000, or 9000 series, Intel Arc A or B series, or Nvidia GeForce RTX 20, 30, 40, or 50 series video card, which is designed to handle the high computing load used for ray tracing. Wikipedia →
đź§ Start here: a 6-step reading path
- Read the overview: DirectX RaytracingA 5-minute orientation
- Read the landmark paper: Three-dimensional seismic raytracing for the forward modelling and direct inversion of teleseismic delay timesCited 6 times
- Go sideways: Windows Display Driver ModelA closely related topic
- Go sideways: Direct3DA closely related topic
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