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Everything about DirectX Raytracing

Raytracing feature of DirectX

DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update on October 10, 2018. It requires an AMD Radeon RX 6000, 7000, or 9000 series, Intel Arc A or B series, or Nvidia GeForce RTX 20, 30, 40, or 50 series video card, which is designed to handle the high computing load used for ray tracing. Wikipedia →

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  1. Read the overview: DirectX RaytracingA 5-minute orientation
  2. Read the landmark paper: Three-dimensional seismic raytracing for the forward modelling and direct inversion of teleseismic delay timesCited 6 times
  3. Go sideways: Windows Display Driver ModelA closely related topic
  4. Go sideways: Direct3DA closely related topic

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🗂️ The subject at a glance

  1. Additions to DirectX 12
  2. Technical details
  3. Updates

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