Everything About ___
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Everything about DirectInput

Microsoft API

DirectInput is a legacy application programming interface developed by American company Microsoft that collects user input via devices such as the mouse, keyboard, and gamepads. It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices. Additionally it handles haptic feedback/force feedback (input/output) devices. Microsoft also introduced a input library called XInput specifically for the Xbox 360 controller. Wikipedia →

đź§­ Start here: a 6-step reading path

  1. Read the overview: DirectInputA 5-minute orientation
  2. Pick up a classic book: Beginning Direct3D game programmingThe most-reprinted book on the subject
  3. Read the landmark paper: Research on vehicle performance test based on DirectInput data acquisitionCited 0 times
  4. Go sideways: GamepadA closely related topic
  5. Go sideways: Microsoft SideWinderA closely related topic

đź“– Definitions

No dictionary entry for this exact phrase.

🗂️ The subject at a glance

  1. History
  2. XInput
  3. Xbox 360 Controller support

🏆 Landmark papers (most cited)

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

đź”— Related topics