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Everything about Depth map
Image also containing data on distances of objects from the camera
In 3D computer graphics and computer vision, a depth map is an image or image channel that contains information relating to the distance of the surfaces of scene objects from a viewpoint. The term is related to depth buffer, Z-buffer, Z-buffering, and Z-depth. The "Z" in these latter terms relates to a convention that the central axis of view of a camera is in the direction of the camera's Z axis, and not to the absolute Z axis of a scene. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: Depth mapA 5-minute orientation
- Skim a recent paper: Depth map guided triplet network for deepfake face detectionInfluential work since 2022
- Pick up a classic book: Fishing Depth Maps, Maine Lakes & PondsThe most-reprinted book on the subject
- Read the landmark paper: Robust Color Guided Depth Map RestorationCited 153 times
- Go sideways: Stereo camerasA closely related topic
- Go sideways: Hidden-surface determinationA closely related topic
📖 Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
Robust Color Guided Depth Map Restoration
Curie-point depth map of Turkey
Structure guided fusion for depth map inpainting
Guided Depth Map Super-Resolution: A Survey
Continuous Depth Map Reconstruction From Light Fields
Extended Guided Filtering for Depth Map Upsampling
Depth Map Restoration From Undersampled Data
Depth map artefacts reduction: a review
🆕 Influential since 2022
Depth map guided triplet network for deepfake face detection
Depth Map Recovery Based on a Unified Depth Boundary Distortion Model
Edge loss functions for deep-learning depth-map
PDR-Net: Progressive depth reconstruction network for color guided depth map super-resolution
Depth Map Super-Resolution Based on Dual Normal-Depth Regularization and Graph Laplacian Prior
📚 Books worth reading
Fishing Depth Maps, Maine Lakes & PondsMaine. · 1987
Algorithms for Efficient and Fast 3D-HEVC Depth Map EncodingGustavo Sanchez, Luciano Agostini · 2019- 📕Re-Mapping of Womanhood and Creativity Clara Oropeza · 2025
- 📕Re-Mapping of Womanhood and CreativityClara Oropeza · 2025
Hidden DepthsNOAA · 2007
Holman Bible dictionaryTrent C. Butler · 1991
Maine Fishing Depth MapsDelorme · 2002- 📕Stereo Depth Map ConstructionThe Open The Open Courses Library · 2019
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
🔗 Related topics
- Stereo cameras The stereo cameras approach is a method of distilling a noisy video signal into a coherent data set that a computer can begin to process into actionable…
- Hidden-surface determination In 3D computer graphics, hidden-surface determination (also known as shown-surface determination, hidden-surface removal (HSR), occlusion culling (OC)…
- Time-of-flight camera A time-of-flight camera (ToF camera), also known as time-of-flight sensor (ToF sensor), is a range imaging camera system for measuring distances between…
- Glossary of computer graphics This is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. Contents…
- Ray casting Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics…
- Z-buffering A z-buffer, also known as a depth buffer, is a type of data buffer used in computer graphics to store the depth information of fragments. The values stored…
- 2D to 3D conversion 2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D, which in…
- Clipping (computer graphics) Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematic…