Everything about Xbox network
Online multiplayer gaming and digital media delivery service by Microsoft
The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Xbox for the latter's brand. It was first made available to the original Xbox console on November 15, 2002. An updated version of the service, adding the Xbox Live Marketplace, became available with the Xbox 360 console launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. The service is used on the latest Xbox Series X and Series S and, in addition to a Microsoft account, is the account for Xbox ecosystem; accounts can store games and other content. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: Xbox networkA 5-minute orientation
- Pick up a classic book: Spielkonsolen und Heim-ComputerThe most-reprinted book on the subject
- Read the landmark paper: Endogenous Multihoming and Network Effects: PlayStation, Xbox, or Both?Cited 9 times
- Go sideways: Games for Windows – LiveA closely related topic
- Go sideways: Online console gamingA closely related topic
📖 Definitions
No dictionary entry for this exact phrase.
🏆 Landmark papers (most cited)
📚 Books worth reading
Spielkonsolen und Heim-ComputerWinnie Forster · 2003
XNA Game studio 4.0 programmingTom Miller · 2011
Windows 10 plain & simpleNancy Muir · 2015
GameMaker programming by exampleBrian Christian · 2015
Windows 8 secretsPaul B. Thurrott · 2012
Advances in Computer EntertainmentAnton Nijholt · 2012
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
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