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Everything about WebXR

Experimental JavaScript API for augmented/virtual reality devices

WebXR Device API is a Web application programming interface (API) that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser. The WebXR Device API and related APIs are standards defined by W3C groups, the Immersive Web Community Group and Immersive Web Working Group. While the Community Group works on the proposals in the incubation period, the Working Group defines the final web specifications to be implemented by the browsers. Wikipedia →

🧭 Start here: a 6-step reading path

  1. Read the overview: WebXRA 5-minute orientation
  2. Skim a recent paper: BabloXR: An Authoring Tool for Developing WebXR Educational ApplicationsInfluential work since 2022
  3. Pick up a classic book: AR and VR Using the WebXR APIThe most-reprinted book on the subject
  4. Read the landmark paper: Democratizing interactive, immersive experiences for science education with WebXRCited 35 times
  5. Go sideways: OpenXRA closely related topic
  6. Go sideways: HTML5A closely related topic

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🗂️ The subject at a glance

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🏆 Landmark papers (most cited)

🆕 Influential since 2022

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

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