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Everything about Usage-centered design
Approach to user interface design with focus on user intentions and usage patterns
Usage-centered design is an approach to user interface design based on a focus on user intentions and usage patterns. It analyzes users in terms of the roles they play in relation to systems and employs abstract (essential) use cases for task analysis. It derives visual and interaction design from abstract prototypes based on the understanding of user roles and task cases. Wikipedia →
đź§ Start here: a 6-step reading path
- Read the overview: Usage-centered designA 5-minute orientation
- Pick up a classic book: Technical CommunicationThe most-reprinted book on the subject
- Read the landmark paper: Influences of perceived product innovation upon usage behavior for MMORPG: Product capability, technology capability, and user centered designCited 47 times
- Go sideways: User interface modelingA closely related topic
- Go sideways: Agile usability engineeringA closely related topic
đź“– Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
Influences of perceived product innovation upon usage behavior for MMORPG: Product capability, technology capability, and user centered design
Youth-centered design and usage results of the iN Touch mobile self-management program for overweight/obesity
USER INTERFACE PROTOTYPE GENERATION TECHNIQUE SUPPORTING USAGE-CENTERED DESIGN
IMPROVING VIDEO DEVICE USAGE AMONG OLDER RURAL VETERANS WITH USER-CENTERED DESIGN
Transforming Faculty Office Hours: Student-Centered Design Increases Student Perceptions and Usage of Office Hours
📚 Books worth reading
Technical CommunicationJohn M. Lannon · 2000
The Conspirators HierarchyJohn Coleman · 1992
Software for UseLarry L. Constantine, Lucy Lockwood · 1999
The Portable MLISKen Haycock, Brooke E. Sheldon · 2008
The new stereo soundbookF. Alton Everest · 1992
The White HousePatrick Phillips-Schrock · 2013
Software ArchitectureKhalil Drira · 2013
Cross-Cultural Design. Methods, Practice, and Case StudiesP. L. Patrick Rau · 2013
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
đź”— Related topics
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- Agile usability engineering Agile usability engineering is a method created from a combination of agile software development and usability engineering practices. Agile usability engineerin…
- Use case In both software and systems engineering, a use case is a structured description of a system’s behavior as it responds to requests from external actors…
- Larry Constantine Larry LeRoy Constantine (born 1943) is an American software engineer, and was a professor in the Center for Exact Sciences and Engineering at the University…
- Object-oriented user interface In computing, an object-oriented user interface (OOUI) is a type of user interface based on an object-oriented programming metaphor, and describes most…
- Whitewater Interactive System Development with Object Models Wisdom (Whitewater Interactive System Development with Object Models) is a software development process and method to design software-intensive interactive…
- Useware Useware is a term introduced in 1998 to encompass all hardware and software components of a technical system designed for interactive use. It focuses on…
- Scenario (computing) In computing, a scenario is a narrative of foreseeable interactions of user roles (known in the Unified Modeling Language as 'actors') and the technical…