Everything about Sygo
Abstract strategy game
Sygo is a two player abstract strategy game created in 2010 by Christian Freeling. It is a variant of Go. Sygo is played on a 19x19 grid of lines. It differs from Go in that captured stones change colors instead of being removed from the board, similar to Reversi/Othello. Additionally, each turn, players may either place a new stone, or else grow all of their existing groups of stones by placing a new stone adjacent to each group, similar to Symple, another of Christian Freeling's games. The goal of Sygo is to control the most territory on the board as determined by the number of a player's stones on the board as well as empty points surrounded by the players stones. The game ends either when one player resigns or both players pass on successive turns. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: SygoA 5-minute orientation
- Pick up a classic book: Unmasking SuperfoodsThe most-reprinted book on the subject
- Read the landmark paper: Effects of Synthesis Methods on the Characteristics of Material Sr3Y1.95Ge3O12: 0.05Eu3+ (SYGO: Eu3+) for White LED Phosphors ApplicationsCited 0 times
- Go sideways: Symple (game)A closely related topic
- Go sideways: Emergo (board game)A closely related topic
🏆 Landmark papers (most cited)
📚 Books worth reading
- 📕Unmasking SuperfoodsJennifer Sygo · 2014
Unmasking superfoodsJennifer Sygo · 2014
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
🔗 Related topics
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