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Everything about Spatial computing

Computing paradigm emphasizing 3D spatial interaction with technology

Spatial computing refers to 3D human–computer interaction techniques that are perceived by users as taking place in the real world, in and around their bodies and physical environments, instead of constrained to and perceptually behind computer screens or in purely virtual worlds. This concept inverts the long-standing practice of teaching people to interact with computers in digital environments, and instead teaches computers to better understand and interact with people more naturally in the human world. This concept overlaps with and encompasses others including extended reality, augmented reality, mixed reality, natural user interface, contextual computing, affective computing, and ubiquitous computing. The usage for labeling and discussing these adjacent technologies is imprecise. Wikipedia →

🧭 Start here: a 6-step reading path

  1. Read the overview: Spatial computingA 5-minute orientation
  2. Skim a recent paper: Working memory control dynamics follow principles of spatial computingInfluential work since 2022
  3. Pick up a classic book: Statistical methods for spatial data analysisThe most-reprinted book on the subject
  4. Read the landmark paper: spag e d i: a versatile computer program to analyse spatial genetic structure at the individual or population levelsCited 3,192 times
  5. Go sideways: Augmented realityA closely related topic
  6. Go sideways: Windows Mixed RealityA closely related topic

📖 Definitions

Noun A computing paradigm powered by three-dimensional desktop environments, such as an extended reality window manager, usually accessed through wearables such as headsets.

🏆 Landmark papers (most cited)

🆕 Influential since 2022

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

🔗 Related topics