Live briefing
Everything about Quake engine
Video game engine developed by id Software
The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: Quake engineA 5-minute orientation
- Pick up a classic book: Quake level design handbookThe most-reprinted book on the subject
- Read the landmark paper: OpenQuake Engine: An Open Hazard (and Risk) Software for the Global Earthquake ModelCited 746 times
- Go sideways: Quake II engineA closely related topic
- Go sideways: Build (game engine)A closely related topic
📖 Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
📚 Books worth reading
Quake level design handbookMatt Tagliaferri · 1997
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
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