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Everything about Open Inventor
3D graphics kernel
Open Inventor, originally IRIS Inventor, is a C++ object-oriented retained mode 3D graphics toolkit designed by SGI to provide a higher layer of programming for OpenGL. Its main goals are better programmer convenience and efficiency. Open Inventor exists as both proprietary software and free and open-source software, subject to the requirements of the GNU Lesser General Public License (LGPL), version 2.1. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: Open InventorA 5-minute orientation
- Pick up a classic book: The Time MachineThe most-reprinted book on the subject
- Read the landmark paper: A new approach for detecting open innovation in patents: the designation of inventorCited 14 times
- Go sideways: OpenGL++A closely related topic
- Go sideways: OpenGL PerformerA closely related topic
📖 Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
A new approach for detecting open innovation in patents: the designation of inventor
The Open Inventor Toolkit and the PREMO Standard
Active Grasping Control of Virtual‐Dexterous‐Robot Hand with Open Inventor
Mercury’s Open Inventor cluster edition
Mercury’s Open Inventor cluster edition
TGS Open Inventor for Prism Seismic
Open Inventor extends Petrosys, SeisWare to 3D
Management of open data using API technology in the App Inventor environment
📚 Books worth reading
The Time MachineH. G. Wells · 1895
The Autobiography of Benjamin FranklinBenjamin Franklin · 1791
The American ClaimantMark Twain · 1881
App Inventor 2: Create Your Own Android AppsDavid Wolber, Hal Abelson · 2014
The Inventor mentorJosie Wernecke · 1994
Open Inventor C++ reference manualOpen Inventor Architecture Group. · 1994
The Inventor toolmakerJosie Wernecke · 1994
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
🔗 Related topics
- OpenGL++ OpenGL++ was a graphics library written in C++ that supported object-oriented data structures on top of the OpenGL 3D graphics system. The project started…
- OpenGL Performer OpenGL Performer, formerly known as IRIS Performer and commonly referred to simply as Performer, is an application development environment. It is a commercial…
- Fahrenheit (graphics API) Fahrenheit was an effort to create a unified high-level API for 3D computer graphics to unify Direct3D and OpenGL. It was designed primarily by Microsoft…
- Scene graph A scene graph is a hierarchical data structure commonly used by vector-based graphics editing applications and modern computer games, which cascades the…
- QuickDraw 3D QuickDraw 3D (QD3D) is a 3D graphics API developed by Apple Inc. (then Apple Computer, Inc.) starting in 1995, originally for their Macintosh computers…
- OpenGL OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The…
- Coin3D Coin3D is a free and open-source implementation (library) of the Open Inventor API. Coin3D was originally developed and maintained as commercial software…
- Java OpenGL Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. It was originally developed by Kenneth Bradley…