Everything about Keystroke-level model
Form of human–computer interaction
In human–computer interaction, the keystroke-level model (KLM) predicts how long it will take an expert user to accomplish a routine task without errors using an interactive computer system. It was proposed by Stuart K. Card, Thomas P. Moran and Allen Newell in 1980 in the Communications of the ACM and published in their book The Psychology of Human-Computer Interaction in 1983, which is considered as a classic in the HCI field. The foundations were laid in 1974, when Card and Moran joined the Palo Alto Research Center (PARC) and created a group named Applied Information-Processing Psychology Project (AIP) with Newell as a consultant aiming to create an applied psychology of human-computer interaction. The keystroke-level model is still relevant today, which is shown by the recent research about mobile phones and touchscreens. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: Keystroke-level modelA 5-minute orientation
- Skim a recent paper: Evaluasi Efektivitas dan Efisiensi Dashboard Usaha Jamur Tiram dengan Uji Tugas dan Keystroke-Level ModelInfluential work since 2022
- Pick up a classic book: The keystroke-level model for user performance time with interactive systemsThe most-reprinted book on the subject
- Read the landmark paper: The keystroke-level model for user performance time with interactive systemsCited 796 times
- Go sideways: GOMSA closely related topic
- Go sideways: CMN-GOMSA closely related topic
📖 Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
The keystroke-level model for user performance time with interactive systems
Modeling task completion time of in-vehicle information systems while driving with keystroke level modeling
Predicting the Skilled Use of Hierarchical Menus With the Keystroke-Level Model
R2BN: An Adaptive Model for Keystroke-Dynamics-Based Educational Level Classification
Keystroke-level models for user performance with word prediction
A Systematic Review of Modifications and Validation Methods for the Extension of the Keystroke-Level Model
Teaching Computerized Score Editing Using the Keystroke-Level Model / Predarea tehnoredactării muzicale utilizând modelul Keystroke-Level
Keystroke-Level Model to Evaluate Chatbot Interface for Reservation System
🆕 Influential since 2022
📚 Books worth reading
- 📕The keystroke-level model for user performance time with interactive systemsStuart K. Card · 1980
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
🔗 Related topics
- GOMS GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four…
- CMN-GOMS CMN-GOMS stands for Card, Moran and Newell GOMS. CMN-GOMS is the original version of the GOMS technique in human computer interaction. It takes the name…
- Human processor model Human processor model or MHP (Model Human Processor) is a cognitive modeling method developed by Stuart K. Card, Thomas P. Moran, & Allen Newell (1983)…
- Stuart Card Stuart K. Card (born December 21, 1943) is an American researcher and retired senior research fellow at Xerox PARC. He is considered to be one of the pioneers…
- Thomas P. Moran Thomas P. Moran is a Distinguished Engineer at the IBM Almaden Research Center in San Jose, California. He has been active in the field of human computer…
- NGOMSL NGOMSL (Natural GOMS Language) is a variation of the GOMS technique in human computer interaction. Natural GOMS Language technique was developed by David…
- CPM-GOMS CPM-GOMS is a variation of the GOMS technique in human computer interaction. CPM-GOMS stands for two things: Cognitive Perceptual Motor and the project…
- Human–computer interaction Human–computer interaction (HCI) is the process through which people operate and engage with computer systems. Research in HCI covers the design and the…