Everything about HyperNEAT
Generative encoding that evolves artificial neural networks
Hypercube-based NEAT, or HyperNEAT, is a generative encoding that evolves artificial neural networks (ANNs) with the principles of the widely used NeuroEvolution of Augmented Topologies (NEAT) algorithm developed by Kenneth Stanley. It is a technique for evolving large-scale neural networks using the geometric regularities of the task domain. It uses Compositional Pattern Producing Networks (CPPNs), which are used to generate the images for Picbreeder.org Archived 2011-07-25 at the Wayback Machine and shapes for EndlessForms.com Archived 2018-11-14 at the Wayback Machine. HyperNEAT has been extended to also evolve plastic ANNs and to evolve the location of every neuron in the network. Wikipedia →
đź§ Start here: a 6-step reading path
- Read the overview: HyperNEATA 5-minute orientation
- Pick up a classic book: Applications of Evolutionary ComputationThe most-reprinted book on the subject
- Read the landmark paper: Locomotion Control of 4 Legged Robot Using HyperNEATCited 2 times
- Go sideways: NeuroevolutionA closely related topic
- Go sideways: Effective fitnessA closely related topic
đź“– Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
📚 Books worth reading
Applications of Evolutionary ComputationAnna Isabel Esparcia-Alcázar · 2013
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
đź”— Related topics
- Neuroevolution Neuroevolution, or neuro-evolution, is a form of artificial intelligence that uses evolutionary algorithms to generate artificial neural networks (ANNs)…
- Effective fitness In natural evolution and artificial evolution (e.g. artificial life and evolutionary computation) the fitness (or performance or objective measure) of…
- Neuroevolution of augmenting topologies NeuroEvolution of Augmenting Topologies (NEAT) is a genetic algorithm (GA) for generating evolving artificial neural networks (a neuroevolution technique)…
- Gödel Prize The Gödel Prize is an annual prize for outstanding papers in the area of theoretical computer science, given jointly by the European Association for Theoretical…
- Search-based software engineering Search-based software engineering (SBSE) applies metaheuristic search techniques such as genetic algorithms, simulated annealing and tabu search to software…
- Fluid animation Fluid animation refers to computer graphics techniques for generating realistic animations of fluids such as water and smoke. Fluid animations are typically…
- Ran Raz Ran Raz (Hebrew: רָן רָז) is an Israeli computer scientist who works in the area of computational complexity theory. He was a professor in the Faculty…
- Non-photorealistic rendering Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast…