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Everything about Graphics hardware
Hardware generating and displaying computer graphics
Graphics hardware is computer hardware that generates computer graphics and allows them to be shown on a display, usually using a graphics card in combination with a device driver to create the images on the screen. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: Graphics hardwareA 5-minute orientation
- Skim a recent paper: Performance Analysis of Reconfigurable Holographic Surfaces in the Near-Field Scenario of Cell-Free Networks Under Hardware ImpairmentsInfluential work since 2022
- Pick up a classic book: Contemporary High Performance ComputingThe most-reprinted book on the subject
- Read the landmark paper: A Survey of General‐Purpose Computation on Graphics HardwareCited 1,150 times
- Go sideways: GPU switchingA closely related topic
- Go sideways: Graphics cardA closely related topic
📖 Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
A Survey of General‐Purpose Computation on Graphics Hardware
Ray tracing on programmable graphics hardware
Implementing lattice Boltzmann computation on graphics hardware
Evolutionary Computing on Consumer Graphics Hardware
Discrete Wavelet Transform on Consumer-Level Graphics Hardware
Finding feasible mold parting directions using graphics hardware
Parallel Morphological Endmember Extraction Using Commodity Graphics Hardware
A versatile stereo implementation on commodity graphics hardware
🆕 Influential since 2022
Performance Analysis of Reconfigurable Holographic Surfaces in the Near-Field Scenario of Cell-Free Networks Under Hardware Impairments
Using virtual prototypes and metamorphic testing to verify the hardware/software-stack of embedded graphics libraries
Real-Time Lighting Effects for Consumer-Grade Mobile Graphics Hardware
Graphics Processing Unit-Accelerated Propeller Computational Fluid Dynamics Using AmgX: Performance Analysis Across Mesh Types and Hardware Configurations
Accelerating mesh-based Monte Carlo simulations using contemporary graphics ray-tracing hardware
📚 Books worth reading
Contemporary High Performance ComputingJeffrey S. Vetter · 2013
Fundamentals of multimediaZe-Nian Li · 2003
The iPhone bookScott Kelby, Terry White · 2007
Haptic renderingMing C. Lin, Miguel A. Otaduy · 2008
CGM and CGIDavid B. Arnold · 1988
Canned artErfert Fenton, Christine Morrissett · 1990
Palm OS programmingRhodes, Neil, Julie McKeehan · 2001
TI-84 plus graphing calculator for dummiesC. C. Edwards · 2004
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
🔗 Related topics
- GPU switching GPU switching is a mechanism used on computers with multiple graphic controllers. This mechanism allows the user to either maximize the graphic performance…
- Graphics card A graphics card, also known as a video card or display card, is a computer expansion card that generates a feed of graphics output to a display device…
- ATI Technologies ATI Technologies Inc. (ATI) was a Canadian semiconductor technology corporation based in Markham, Ontario, that specialized in the development of GPUs…
- Graphics processing unit A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present…
- ATI Avivo ATI Avivo is a set of hardware and low level software features present on the ATI Radeon R520 family of GPUs and all later ATI Radeon products. ATI Avivo…
- AMD CrossFire AMD CrossFire (also known as CrossFireX) is a brand name for the multi-GPU technology by AMD, originally developed by ATI Technologies. The technology…
- AMD Hybrid Graphics AMD Hybrid Graphics technology was a collective brand from AMD for features of its Radeon line of discrete and integrated GPUs, promoting higher performance…
- Radeon Radeon (/ˈreɪdiɒn/) is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives…