Live briefing
Everything about GameMaker
Game creation system
GameMaker is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. Wikipedia →
🧭 Start here: a 6-step reading path
- Read the overview: GameMakerA 5-minute orientation
- Pick up a classic book: GameMaker StandardThe most-reprinted book on the subject
- Read the landmark paper: Effect of GameMaker on Student Attitudes and Perceptions of InstructorsCited 2 times
- Go sideways: Unity (game engine)A closely related topic
- Go sideways: Godot (game engine)A closely related topic
📖 Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
📚 Books worth reading
- 📕GameMaker StandardDavid Vinciguerra, Andrew Howell · 2015
GameMakerBen Tyers · 2017
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
🔗 Related topics
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- Microsoft XNA Microsoft XNA (a recursive acronym for XNA's not acronymed) is a freeware set of tools with a managed runtime environment that Xbox developed to facilitate…
- Mark Overmars Markus Hendrik "Mark" Overmars (Dutch pronunciation: [ˈmɑrkʏs ˈɦɛndrɪk ˈmɑr(ə)k ˈoːvərmɑrs]; born 29 September 1958) is a Dutch computer scientist and…
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- Unity Technologies Unity Software Inc. (doing business as Unity Technologies or simply Unity) is an American video game software development company based in San Francisco…
- Phaser (game framework) Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. It is free software developed by Photon Storm. Phaser uses both a canvas…