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Everything about Distributed Interactive Simulation

IEEE standard for real-time platform-level wargaming across multiple host computers

Distributed Interactive Simulation (DIS) is an IEEE standard for conducting real-time platform-level wargaming across multiple host computers and is used worldwide, especially by military organizations but also by other agencies such as those involved in space exploration and medicine. Wikipedia →

🧭 Start here: a 6-step reading path

  1. Read the overview: Distributed Interactive SimulationA 5-minute orientation
  2. Skim a recent paper: Distributed Interactive Simulation Dead Reckoning Based on PLO–Transformer–LSTMInfluential work since 2022
  3. Pick up a classic book: DS-RT 2008The most-reprinted book on the subject
  4. Read the landmark paper: Log-based receiver-reliable multicast for distributed interactive simulationCited 106 times
  5. Go sideways: RPR FOMA closely related topic
  6. Go sideways: Simulation Interoperability Standards OrganizationA closely related topic

📖 Definitions

No dictionary entry for this exact phrase.

🏆 Landmark papers (most cited)

🆕 Influential since 2022

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

🔗 Related topics