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Everything about Design Patterns

1994 software engineering book

Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities and pitfalls of object-oriented programming, and the remaining chapters describing 23 classic software design patterns. The book includes examples in C++ and Smalltalk. Wikipedia →

🧭 Start here: a 6-step reading path

  1. Read the overview: Design PatternsA 5-minute orientation
  2. Skim a recent paper: Feature-based software design pattern detectionInfluential work since 2022
  3. Pick up a classic book: Patterns of fashionThe most-reprinted book on the subject
  4. Read the landmark paper: Synthetic Storm Pattern for Drainage DesignCited 145 times
  5. Go sideways: Strategy patternA closely related topic
  6. Go sideways: Software design patternA closely related topic

📖 Definitions

Noun plural of design pattern

🏆 Landmark papers (most cited)

🆕 Influential since 2022

📚 Books worth reading

Ranked by number of editions on Open Library, a rough measure of how lasting a book is.

🔗 Related topics