Live briefing
Everything about Box2D
Two-dimensional physics simulator engine
Box2D is a free and open-source 2D physics simulation game engine written in C by Erin Catto and published under the MIT license. It has been used in Crayon Physics Deluxe, Limbo, Rolando, Incredibots, Angry Birds, Tiny Wings, Shovel Knight, Transformice, Happy Wheels,, Noita, and many online Flash games, as well as Android and iOS games using the Cocos2d or Moscrif game engine and Solar2D framework. It has also been used in the Unity game engine and is available as an extension for the Scratch-based programming languages TurboWarp and PenguinMod. Wikipedia →
đź§ Start here: a 6-step reading path
- Read the overview: Box2DA 5-minute orientation
- Pick up a classic book: Official Sega Genesis and Game Gear strategiesThe most-reprinted book on the subject
- Go sideways: Cocos2dA closely related topic
- Go sideways: Away3DA closely related topic
đź“– Definitions
No dictionary entry for this exact phrase.
🗂️ The subject at a glance
🏆 Landmark papers (most cited)
- No matching papers found.
📚 Books worth reading
Official Sega Genesis and Game Gear strategiesCorey Sandler, Tom Badgett · 1991
Super NES Games Secrets, Greatest TipsLeeanne Mcdermott · 1993
Official Sega Genesis and Game Gear Strategies, '94 EditionCorey Sandler, Tom Badgett
Ranked by number of editions on Open Library, a rough measure of how lasting a book is.
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