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Everything about Box2D

Two-dimensional physics simulator engine

Box2D is a free and open-source 2D physics simulation game engine written in C by Erin Catto and published under the MIT license. It has been used in Crayon Physics Deluxe, Limbo, Rolando, Incredibots, Angry Birds, Tiny Wings, Shovel Knight, Transformice, Happy Wheels,, Noita, and many online Flash games, as well as Android and iOS games using the Cocos2d or Moscrif game engine and Solar2D framework. It has also been used in the Unity game engine and is available as an extension for the Scratch-based programming languages TurboWarp and PenguinMod. Wikipedia →

đź§­ Start here: a 6-step reading path

  1. Read the overview: Box2DA 5-minute orientation
  2. Pick up a classic book: Official Sega Genesis and Game Gear strategiesThe most-reprinted book on the subject
  3. Go sideways: Cocos2dA closely related topic
  4. Go sideways: Away3DA closely related topic

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